I thought it was super sweet, the two people talking to each other in a power out. I think moving the text boxes to the middle is easier on the eyes for reading, and you could expand the story by making it to read like a short story with actions and inner thoughts. Also, I feel you could give us insight if you chose a main character and show us their inner thoughts. Otherwise, it's sweet and I hope you keep writing.
A downloadable game for Windows, macOS, and Linux
The power goes out. Profound(?) philosophy ensues.
- Very, very short
- No choices
- No art
- One music track
- This is more of a test thing than anything else, honestly, but it'd still be cool if you played it
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Thank you for the comment! ^_^ Moving the text box to the middle is a great idea, but I'm not sure how to program it. I might come back to this game and do that if I ever get any better at programming. I didn't use a main character because I didn't feel like either Dylan or Sam should be "more important," so I tried to make them equally important by dividing the dialogue between the two of them. I left out any sort of narration for a similar reason; usually, I would include actions and inner thoughts, but for this particular story I didn't think that they would fit since I wouldn't have used them much anyway. I will definitely be including such things in my future projects, though. c: Thank you again! It means a lot that you took the time to play my game.